Articles 8 Conferences 8 Education 6 Journals 3 Personal Pages 38 Video Game History 57 Weblogs 17
| | Hypertext - Theory, Reviews and Criticism, Literature, Arts 39
History - Games 5
Internet - Addictions, Health 14
Game Theory - Economics, Social Sciences, Science 171
Cyberculture - Subcultures, Society 142
Artificial Life GameArtificial Life Game
Contains useful links to resources and studies of artificial life games.
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The Canadian Video Game and Computer IndustryThe Canadian Video Game and Computer Industry
Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.
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DFC Intelligence: Game Industry ResearchDFC Intelligence: Game Industry Research
Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
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Dungeon & DreamersDungeon & Dreamers
Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.
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Elliott Avedon Museum and Archive of GamesElliott Avedon Museum and Archive of Games
Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.
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Game GameGame Game
Ludology meets Understanding Comics. A card game about game studies by Aki Järvinen.
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Game LiberationGame Liberation
A game about game theory by Jesper Juul.
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Game ResearchGame Research
Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
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Games For HealthGames For Health
Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications.
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Globaltimoto : A Quest For GameplayGlobaltimoto : A Quest For Gameplay
One man, on a motorcycle, around the world, in a quest for gameplay. A mission to explore and record culture through games.
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Interactive FictionInteractive Fiction
Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
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Learning Games InitiativeLearning Games Initiative
Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.
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Richard A. Bartle: MUD Writings ArchiveRichard A. Bartle: MUD Writings Archive
A collection of fulltext research articles on MUDs by different researchers.
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Satellite UplinkSatellite Uplink
A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
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Video Game Culture: Leisure and Play Preferences of BC TeensVideo Game Culture: Leisure and Play Preferences of BC Teens
Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.
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Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuestYee, Nicholas - The Norrathian Scrolls: A Study of EverQuest
Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
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